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AI Insights · Timothy · October 2024

Top 5 Basketball Games on iOS in Sweden, Q3 2024

Explore the performance trends of the top basketball games on iOS in Sweden during Q3 2024, highlighting downloads, revenue, and active user metrics.

Top 5 Basketball Games on iOS in Sweden, Q3 2024

The third quarter of 2024 saw varying performance trends among the top basketball games on the iOS platform in Sweden. Here's a closer look at how each of these games fared in terms of downloads, revenue, and weekly active users, based on data from Sensor Tower.

Basket Battle saw a fluctuating download trend, starting with 1K downloads in early July and tapering off to a low of 279 in early September. However, a resurgence in downloads was observed towards the end of September, peaking again at 1.1K. The game's weekly active users were relatively stable, beginning at 9.7K and experiencing a gentle decline to 7.6K by early September, before recovering to 8.5K by the end of the quarter. The revenue for this game remained at zero throughout the period.

NBA 2K Mobile Basketball Game experienced modest download numbers, fluctuating between 96 and 190 downloads weekly. Revenue varied, with peaks of $242 and $214 in early July and mid-July, respectively, but generally remained under $200 for most of the quarter. Weekly active users stayed relatively consistent, starting at 565 and ending at 454.

Basketball Stars™: Multiplayer encountered a dramatic drop in downloads, from 300 in early July to a mere 1 in mid-August, before recovering slightly to 134 by the end of September. Revenue experienced fluctuations, with a high of $254 in mid-August but mostly staying below $200. The game saw a decline in weekly active users, starting at 909 and decreasing to 483 by the end of the quarter.

Dribble Hoops had a declining trend in downloads, starting at 224 in early July and dropping to 47 by the end of September. Revenue was minimal, with small peaks of $8 in late July and $10 in late September. The weekly active users decreased from 473 at the start of the quarter to 117 by the end.

Dunk Shot maintained a steady download rate with minor fluctuations, ranging from 27 to 140 downloads weekly. Revenue was relatively low throughout, with the highest being $18 in late July. Weekly active users experienced a gradual decline from 877 in early July to 720 by the end of September.

For more detailed insights into the performance of these games and others, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024